AI Insights · Timothy · January 2023
Top Business Games in Peru Q4 2022 Performance Overview
Explore the performance of the top 5 business games in Peru during Q4 2022, including insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the top business games on a unified platform in Peru showcased varied performance metrics. Here's an overview of how each app fared in terms of weekly downloads, revenue, and active users.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw a fluctuating trend in weekly downloads, peaking at around 5.4K in early October and then dropping to approximately 544 by the end of December. The weekly revenue for this app experienced a gradual decline from $334 at the beginning of October to about $89 in the last week of December. Meanwhile, weekly active users decreased from 6.1K to 2.8K over the same period.
Grand Hotel Mania: Management by MY.GAMES B.V. showed a relatively stable revenue trend, starting at $142 and ending at $179 in the final week of December. Downloads, however, saw a decline from 279 in late September to 141 by the end of the year. The weekly active users also followed a downward trend, dropping from 2K to 1.2K throughout the quarter.
My Perfect Hotel from SayGames LTD experienced a significant increase in weekly downloads, beginning at approximately 9.1K and peaking at 30.4K by the end of December. The revenue showed some fluctuations, with highs of $111 and $110 in early October and mid-December, respectively. This app also saw a substantial increase in weekly active users, rising from 22K to over 80.2K by the end of the quarter.
My Success Story Business Life by Rodan mobile Korlatolt Felelossegu Tarsasag had a varied performance in weekly downloads, starting at 529 and dropping to around 90 by the end of December. The revenue fluctuated, peaking at $76 in early November and ending the quarter at $46. Active users also saw a decline from 1.3K to about 309 over the period.
Cafeland - Restaurant Cooking by Gamegos Teknoloji A.S. had stable weekly downloads, hovering around 200-300, with a peak of 308 in the final week of December. Revenue varied modestly, with a high of $78 in late September and ending at $20 by the end of the year. The app maintained a steady number of active users, ranging between 1.6K and 1.8K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights on mobile app performance, visit Sensor Tower.